Store Information and Display it Using Structure
#include <stdio.h>
struct student {
char name[50];
int roll;
float marks;
} s;
int main() {
printf("Enter information:\n");
printf("Enter name: ");
fgets(s.name, sizeof(s.name), stdin);
printf("Enter roll number: ");
scanf("%d", &s.roll);
printf("Enter marks: ");
scanf("%f", &s.marks);
printf("Displaying Information:\n");
printf("Name: ");
printf("%s", s.name);
printf("Roll number: %d\n", s.roll);
printf("Marks: %.1f\n", s.marks);
return 0;
}
Output
Enter information: Enter name: Jack Enter roll number: 23 Enter marks: 34.5 Displaying Information: Name: Jack Roll number: 23 Marks: 34.5
In this program, a structure student is created. The structure has three members: name (string), roll (integer) and marks (float).
Then, a structure variable s is created to store information and display it on the screen.