The Object.create()
method creates a new object using the prototype of the given object.
Example
let Student = {
name: "Lisa",
age: 24,
marks: 78.9,
display() {
console.log("Name:", this.name);
}
};
// create object from Student prototype
let std1 = Object.create(Student);
std1.name = "Sheeran";
std1.display();
// Output: Name: Sheeran
create() Syntax
The syntax of the create()
method is:
Object.create(proto, propertiesObject)
The create()
method, being a static method, is called using the Object
class name.
create() Parameters
The create()
method takes in:
- proto - The object which should be the prototype of the newly-created object.
- propertiesObject (optional) - An object whose enumerable own properties specify property descriptors to be added to the newly-created object. These properties correspond to the second argument of Object.defineProperties().
create() Return Value
- Returns a new object with the specified prototype object and properties.
Note: If proto is not null
or an Object
, TypeError
is thrown.
Example: Using Object.create()
let Animal = {
isHuman: false,
sound: "Unspecified",
makeSound() {
console.log(this.sound);
},
};
// create object from Animal prototype
let snake = Object.create(Animal);
snake.makeSound(); // Unspecified
// properties can be created and overridden
snake.sound = "Hiss";
snake.makeSound(); // Hiss
// can also directly initialize object properties with second argument
let properties = {
isHuman: {
value: true,
},
name: {
value: "Jack",
enumerable: true,
writable: true,
},
introduce: {
value: function () {
console.log(`Hey! I am ${this.name}.`);
},
},
};
human = Object.create(Animal, properties);
human.introduce(); // Hey! I am Jack.
Output
Unspecified Hiss Hey! I am Jack.
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