In C++, pointers are variables that store the memory addresses of other variables.
Address in C++
Every variable we declare in our program has an associated location in the memory, which we call the memory address of the variable.
If we have a variable var in our program, &var returns its memory address. For example,
#include <iostream>
using namespace std;
int main()
{
// declare variables
int var1 = 3;
int var2 = 24;
int var3 = 17;
// print address of var1
cout << "Address of var1: "<< &var1 << endl;
// print address of var2
cout << "Address of var2: " << &var2 << endl;
// print address of var3
cout << "Address of var3: " << &var3 << endl;
}
Output
Address of var1: 0x7fff5fbff8ac Address of var2: 0x7fff5fbff8a8 Address of var3: 0x7fff5fbff8a4
Here, 0x
at the beginning represents the address in the hexadecimal form.
Notice that the first address differs from the second by 4 bytes, and the second address differs from the third by 4 bytes.
The difference is because the size of an int
is 4 bytes in a 64-bit system.
Note: You may not get the same results when you run the program. This is because the address depends on the environment in which the program runs.
C++ Pointers
Here is how we can declare pointers:
int *point_var;
Here, we have declared a variable point_var which is a pointer to an int
.
We can also declare pointers in the following way:
int* point_var; // preferred syntax
Assigning Addresses to Pointers
Here is how we can assign addresses to pointers:
int var = 5;
int* point_var = &var;
Here, 5
is assigned to the variable var. And the address of var is assigned to the point_var pointer with the code point_var = &var
.
Note: It is a good practice to initialize pointers as soon as they are declared.
Get the Value from the Address Using Pointers
To get the value pointed by a pointer, we use the *
operator. For example:
int var = 5;
// assign address of var to point_var
int* point_var = &var;
// access value pointed by point_var
cout << *point_var << endl; // Output: 5
In the above code, the address of var is assigned to point_var. We have used the *point_var
to get the value stored in that address.
When *
is used with pointers, it's called the dereference operator. It operates on a pointer and gives the value pointed by the address stored in the pointer. That is, *point_var = var
.
Note: In C++, point_var and *point_var are completely different. We cannot do something like *point_var = &var;
. Here, point_var
is a pointer that stores the address of variable it points to while *point_var
returns the value stored at the address pointed by point_var.
Example 1: Working of C++ Pointers
#include <iostream>
using namespace std;
int main() {
int var = 5;
// store address of var
int* point_var = &var;
// print value of var
cout << "var = " << var << endl;
// print address of var
cout << "Address of var (&var) = " << &var << endl
<< endl;
// print pointer point_var
cout << "point_var = " << point_var << endl;
// print the content of the address point_var points to
cout << "Content of the address pointed to by point_var (*point_var) = " << *point_var << endl;
return 0;
}
Output
var = 5 Address of var (&var) = 0x61ff08 point_var = 0x61ff08 Content of the address pointed to by point_var (*point_var) = 5
Changing Value Pointed by Pointers
If point_var points to the address of var, we can change the value of var by using *point_var.
For example,
int var = 5;
int* point_var = &var;
// change value at address point_var
*point_var = 1;
cout << var << endl; // Output: 1
Here, point_var and &var
have the same address; the value of var will also be changed when *point_var is changed.
Example 2: Changing Value Pointed by Pointers
#include <iostream>
using namespace std;
int main() {
int var = 5;
// store address of var
int* point_var = &var;
// print var
cout << "var = " << var << endl;
// print *point_var
cout << "*point_var = " << *point_var << endl
<< endl;
cout << "Changing value of var to 7:" << endl;
// change value of var to 7
var = 7;
// print var
cout << "var = " << var << endl;
// print *point_var
cout << "*point_var = " << *point_var << endl
<< endl;
cout << "Changing value of *point_var to 16:" << endl;
// change value of var to 16
*point_var = 16;
// print var
cout << "var = " << var << endl;
// print *point_var
cout << "*point_var = " << *point_var << endl;
return 0;
}
Output
var = 5 *point_var = 5 Changing value of var to 7: var = 7 *point_var = 7 Changing value of *point_var to 16: var = 16 *point_var = 16
Here point_var holds the address of var, and by dereferencing point_var with *point_var
, we can access and modify the value stored at that address, which in turn affects the original variable var.
Common Mistakes When Working with Pointers
Suppose we want a pointer point_var to point to the address of var. Then,
int var = 5;
// Wrong!
// point_var is an address but var is not
int* point_var = var;
// Wrong!
// &var is an address
// *point_var is the value stored in &var
*point_var = &var;
// Correct!
// point_var is an address and so is &var
point_var = &var;
// Correct!
// both *point_var and var are values
*point_var = var;
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